Impact > Process
Lead with constraints, choices, and outcomes. Framework screenshots are not the signal.
I design for complex systems and ambiguous signals, then ship crisp interfaces with measurable impact.
Impact > Process
Lead with constraints, choices, and outcomes. Framework screenshots are not the signal.
Retention First
Design to increase activation, adoption, renewals, and expansion not just usability.
Show Fire
Deep ownership and conviction are what turns good craft into real team momentum.
Redesigned a low-adoption tournament experience into a clearer cross-surface flow across gameplay, lobby, and widgets, improving understanding and opt-ins.
Increased average opt-ins by 72.5% (from 120 to 207 after launch)
Product screens
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Product snapshots with concise context and visual previews.
Integrated real-world wellness events into the app so users could discover and join activities without leaving their core product flow.
Partnered with TrainMe instead of building a native events platform from scratch, focusing design effort on a seamless in-app experience.

Redesigned game discovery to reduce choice overload and help players find relevant games faster through focused filtering patterns.
With 5000+ games available, the goal was to cut search friction and make discovery feel effortless while collaborating with product and engineering.
Reimagined personal details management from a basic web wrapper into a fully native iOS experience that feels fluid, fast, and intuitive.
My first project at Kindred. The redesign covered discovery, user testing, and concept exploration, then shipped with native iOS patterns, polished transitions, and stronger platform consistency.



Redesigned the 32Red web experience to align its look and feel with the rest of the brand portfolio while keeping the product familiar for existing users.
Created a refreshed interface system across desktop and mobile web to bring visual consistency, clearer hierarchy, and a more unified cross-brand experience.


These are intentionally scoped and shipped. They help me stay sharp on product thinking, implementation constraints, and end-to-end quality.
Portfolio tracker I built to import broker data, monitor performance, and test scenarios from one dashboard.
Private testing phase - not public yet

AI trip planning app with map-first routing, city recommendations, and itinerary management.
Private testing phase - not public yet

Solo-built social party game designed for in-person sessions, with monetization tuned around flow and replayability.

City discovery app with swipe-first browsing, information-first cards, and nearby map suggestions.


Barcelona-based
Product designer who likes systems at work and craft away from the screen.
I recharge through tactile and visual hobbies. Pottery, cinema, books, climbing, and cooking keep me close to rhythm, patience, and detail.
Photography, especially analog, helps me slow down and observe composition, light, and intent with fewer distractions.
El Michels Affair feat. Clairo
Anticipate
A few places where I keep my current watches, reads, and playlists.
Photo reel
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If you’re hiring for product design (and you value clarity, systems thinking, and shipped work), I’d love to talk.